Right now I'm working in Logic, with the built in plug-ins and the sound toys native effects plug-in pack that I already before we started this company. No sample library either, I've mostly either had to make my own samples in my bedroom at home or taken from the sample library that's bundled with Logic Pro. At least the sound toys plug-ins are amazing for making something sound completely different from what it was in the beginning. I never understood some of those weird presets when mixing music, but for making some weird noises sound like somebody poking a cartoonish balloon or something similar, some really far out settings on some of the sound toys plug-ins are awesome. I think I used PhaseMistress for the balloons actually. If anyone would care, which I doubt.
Our limited resources for sound design bundled together with the fact that we are just five people working on this means that I have to do so much more than just sound design. I really hope we can get some money out of our first project so that we can at least buy a decent sample library. I just noticed that the general 6000 library isn't that expensive.. That still won't give me more time to make awesome sounds, but at least I'll be able to use Pro Tools, now I need to use Logic because of the sample library. Oh how I miss Pro Tools...
The best part of this is, I love everything about this project anyhow. I love the fact that I basically have zero samples, zero plug-ins and no good studio to record sound effects in. I love that I get to do other stuff aswell, like level design and bitching about the programmers ruining everything. Working in a small team is awesome, especially when you feel that the product is turning out even better than we thought it would.
So yeah, I have no idea what I just wrote or why. But I wrote it so I suppose I'll hit the "publish" button now.
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